
INTRODUCTION
SLIDEON is a set of three games that use the same board and components.
Depending on the selected mode, you can play:

— a competitive two-player game focused on controlling the center column

— a two-player game based on activating ON fields

— a single-player mode based on combinations and movement logic
Each mode has its own rules and gameplay style.
Below you will find the instructions for the selected game mode.
COMPONENTS
In the box you will find:
- ZIP Board – a durable textile game board
- ZIP Tray – a foldable tray for dice and game components
- 12 tokens — 6 white (Player 1) and 6 black (Player 2), numbered 1–6
- 3 dice
- 1 NFC keychain SLIDEON – access to online cards, instructions, and game expansions
- 1 NFC keychain ZIP & PLAY – access to the 8doodles platform

INTRODUCTION
SLIDEON DOMINATE is a fast-paced two-player game based on randomness. The game is played in turns. Each turn consists of rolling three dice and performing moves with tokens on the board.
OBJECTIVE
The goal of the game is to occupy all spaces in the center column with your tokens.
SETUP
Each player receives 6 tokens numbered 1 to 6 and places them on the corresponding spaces on their side of the board.
MOVEMENT
Each token belongs to a specific row and can only move within that row.
Each token moves toward the center.
A move is performed by advancing one space and can only be made if the move is possible.
A token can move only up to the center space, which is its final position — it cannot move beyond it.
CONTROL ZONE
The center column is the control zone.
If the space is empty — the player places their token there.
If the space is occupied by the opponent — a push occurs: the opponent’s token is moved back by one space, and the active player takes its place.
PLAYER TURN
Players take turns alternately.
A player rolls 3 dice and performs moves corresponding to the rolled values.
If two dice show the same number, the player:
- performs moves based on the rolled values,
- then draws an online card and resolves its effect,
- and rolls again using the duplicated dice.
The turn continues until all three dice show different values.
SPECIAL RULES
If a player rolls three identical values, they may move any 3 of their tokens, after which their turn ends immediately.
ONLINE CARDS & POINTS
During the game, players may draw online cards.
Cards can introduce additional effects such as gaining or losing points, as well as special actions that affect gameplay.
Points are recorded on the score sheet available below
(DOWNLOAD SCORE SHEET).
Some cards may require spending points to activate their effect or allow the opposing player to respond.
Card effects are resolved immediately.
END OF THE GAME
The game ends when one player occupies all spaces in the center column.
EXAMPLE TURN
Example 1 — standard turn
Roll:
1 • 4 • 6
player moves: 1
player moves: 4
player moves: 6
➡️ 3 different values → end of turn
Example 2 — turn with a double
Roll 1:
2 • 3 • 3
player moves: 2
player moves: 3
double → draw an online card
resolve the effect
roll again: 3 • 3
Roll 2:
5 • 1
player moves: 5
player moves: 1
Final state:
2 • 5 • 1
➡️ end of turn

INTRODUCTION
SLIDEON ACTIVATE (DUO) is a game variant played on the same SLIDEON board.
The starting spaces are the white-and-red fields marked “ON”, where players place their tokens.
During the game, players move their tokens toward the center column, revealing fields and activating them by uncovering the red “ON” marking.
OBJECTIVE
The goal of the game is to activate all 6 ON fields by uncovering them.
The first player to activate all fields wins.
MOVEMENT
Each token moves within its own row toward the center.
Movement is performed by shifting the token by half a space.
The token stops at the center line of the middle (green) space.
Tokens from both sides can occupy the same space at the same time, each taking half of it and meeting at the center.
PLAY AREA
Moving a token toward the center reveals part of the field it previously occupied.
If the red section marked “ON” is revealed, the field becomes activated.
An activated field is considered turned on.
PLAYER TURN
The player rolls 2 dice.
If the dice show different values:
- the player performs moves for both values
If a double is rolled:
- the player does not perform any movement
- the player draws an online card and resolves its effect
- the turn ends immediately
SPECIAL RULES
An ON field can be deactivated if an online card specifies a particular field.
In that case, the token is moved back and the field becomes covered again.
ONLINE CARDS & POINTS
During the game, players may draw online cards.
Cards introduce additional effects such as gaining or losing points, as well as special actions that affect gameplay.
Points are recorded on the score sheet available below (“DOWNLOAD SCORE SHEET”).
Some cards may require spending points to activate their effect or allow the opposing player to respond.
Card effects are resolved immediately.
END OF THE GAME
The game ends when one player activates all ON fields.
EXAMPLE TURN
Example 1 — standard turn
Roll:
2 • 5
The player performs two moves:
- moves token 2 by half a space toward the center
- moves token 5 by half a space toward the center
As a result:
- parts of the ON fields are revealed
- if the red “ON” marking becomes visible, the fields are activated
➡️ end of turn
Example 2 — turn with a double
Roll:
3 • 3
Double:
- the player does not perform any movement
- the player draws an online card and resolves its effect
Example card effect:
- indicates a field to deactivate
As a result:
- the selected token is moved back
- the ON field becomes covered again
➡️ turn ends immediately

INTRODUCTION
SLIDEON ACTIVATE (SOLO) is a game variant played on the same SLIDEON board, in which a single player controls all tokens.
The game uses a system of revealing ON fields and numbers on the board that determine which moves are available.
OBJECTIVE
The goal of the game is to activate all 12 ON fields by uncovering them.
BOARD LAYOUT & NUMBERING
The board contains fields numbered from 1 to 12.
The left column includes fields 1–6, and the right column includes fields 7–12.
At the beginning of the game, the player places all tokens so that numbers 1–12 are visible.
Each field where a token is placed consists of two parts:
- the left side shows the field number
- the right side contains the red “ON” section, covered by the token
Moving a token toward the center covers the number and reveals the red “ON” section.
At that moment, the field is considered activated.
This allows the player to see which numbers are still available for use.
MOVEMENT
Each token moves within its own row toward the center.
Movement is performed by shifting the token by half a space.
The token stops at the center line of the middle (green) space.
PLAYER TURN
The player rolls 3 dice.
Based on the result, the player may:
- use a single value
- combine values by adding them together
The player performs one move per turn, choosing one of the available values.
EXAMPLES
Roll:
1 • 3 • 3
Possible moves:
→ 1, 3, 4, 6, 7
Roll:
2 • 5 • 6
Possible moves:
→ 2, 5, 6, 7, 8, 11
Roll:
4 • 4 • 2
Possible moves:
→ 2, 4, 6, 8, 10
ONLINE CARDS (OPTIONAL)
Online cards are an optional gameplay element and are not required to play the game.
The base version of the solo game is played without cards and offers a more challenging experience.
If a double is rolled, the player may draw an online card and resolve its effect.
Cards introduce an alternative version of the game, adding variability and dynamic interactions.
Card effects are resolved immediately.
END OF THE GAME
The game continues until:
→ all ON fields are activated
or
→ no further moves are possible
8DOODLES PLATFORM & GAME EXPANSION
SLIDEON is a game that evolves over time. The online card system introduces variation and ensures that each session can feel different. Card categories, effects, and usage can be expanded and modified over time. There is no single fixed way to play. You can experiment with your own rules, pacing, and use of cards. SLIDEON encourages creating your own variations and adapting the game to your style.
The 8doodles platform provides access to:
- online cards
- rule updates
- additional materials and expansions
Thanks to NFC integration, all game elements are accessible instantly — without searching for separate instructions or components. As the platform develops, new card sets, gameplay variations, and add-ons become available, which can be introduced into the game at any time.
SLIDEON is not a closed system — it is a game you can grow and evolve together with other players.
QRious Cards Navigation
Use the navigation icons to move through QRious Cards and access available tools.

Back — Return to the previous card.
Shuffle — Shuffle the deck and start with a new random card order.
Clue — Reveal a clue or helpful hint.
Digital Dice — Open the built-in digital dice.
Close — Close the current card and go to the main card navigation home page.
Next — Continue to the next card.