Publisher:
360 Heller Media
8635 W Sahara Ave #3170
Las Vegas, NV 89117-5858
USA

contact@8doodles.com

 

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JUMPIQ

A Strategy Board Game for Two Players Where Every Move Changes the Game

Board Game Essentials created by 8doodles

Game Essentials

  • Age: 7+ (family friendly)
  • Players: 2
  • Time: 20-40 minutes
  • Difficulty: easy-medium
  • Game add-ons: online cards
  • Portability: compact ZIP & PLAY

ZIP AND PLAY Game System created by 8doodles

ZIP & PLAY System

  • ZIP Board — fabric game board
  • ZIP Tray — foldable fabric pouch into a dice tray
  • 8 White Pawns — 4 per player (white)
  • 4 Color Pawns — 2 per player (red or blue)
  • 1 NFC keychain — tap to open game cards
  • 1 NFC keychain — tap to open the platform

Board Game - what keeps you playing - let's play together - created by 8doodles

What Keeps You Playing

  • Every move can change everything
  • Two Jumpers — constant decisions
  • Nodes that create new paths every turn
  • Shared setup both players rely on
  • Online cards that disrupt the flow
  • Win by timing your moves
JUMPIQ-Board-Games-info-box

JUMPIQ personalized board game

Every Move Matters

I’m Mia — your game host. JUMPIQ may seem simple at first. You place it on the table, look at the board, and start playing within seconds. But very quickly you realize — nothing moves unless you make it possible.

Your Jumpers don’t just go forward. They depend on the Nodes you position. One move can open a path, another can take it away. And the moment you create a possibility, your opponent can use it too. That’s where the game begins. You’re not just moving pieces — you’re shaping the board. Setting up paths, adjusting positions, and watching how every decision changes what can happen next.

This isn’t about speed. It’s about timing, awareness, and knowing when to act. Because in JUMPIQ, the right move is not always the obvious one.

Personalize Your Game

Designed for You. Crafted by Hand.

JUMPIQ is not a standard board game. It combines physical gameplay with digital interaction in one connected system. Each game is created individually, with attention to detail and the person who will use it. The board, components, and online content work together and evolve over time. Through personalization, you shape how the game looks and feels. Dedicated online cards introduce new actions and keep each session different.

Handcrafted for You

Each game is sewn, sublimated, and assembled individually. Nothing is mass-produced — every set is made with care, one at a time.

Personalized Design

From background and layout to slogans and details, your game reflects your idea and style. Every version feels distinct.

Physical + Digital System

Each game includes dedicated online card sets designed for smartphone use, adding new actions and expanding gameplay beyond the board.

Smart Access Tags

3 integrated tags give you instant access to your online cards and game content — fast and effortless.

Bring People Together, One Game at a Time

JUMPIQ fits naturally into the moments when people sit down to spend time together — at home, with friends, or during a quiet evening. It’s easy to start, but quickly becomes engaging. Players begin to observe, react, and adjust as the board changes with every move.

Decisions lead to new possibilities. Positions shift, plans evolve, and the game keeps both players involved from one turn to the next. Compact and ready within seconds, JUMPIQ works just as well at home as it does on the go.

It’s not just about reaching the other side of the board — it’s about how the game unfolds along the way.

Personalize Your Game
JUMPIQ-Board-Games-info-box1
JUMPIQ-Board-Games-info-box2

How It Works

Each player controls two Jumpers and decides which one to move on their turn — or chooses to reposition a Node. Jumpers move by jumping over Nodes, but only when the path is available. By moving Nodes, players create new routes or block existing ones, constantly changing what is possible on the board.

Since Nodes are shared, every move affects both players. A path you create can be used by your opponent — or turned against you. In the interactive mode, online cards introduce additional actions and unexpected situations, adding new layers to the game.

The goal is simple — be the first to move your Jumpers onto your opponent’s starting fields.

Board Game - what customers are saying - testimonils

Customers are saying…

“I play JUMPIQ with my kids and it surprised me how quickly they got into it. They don’t just move pieces – hmm… they actually think about what they’re doing. After a few games, you can see the difference. They plan more, they pay attention, and they stay focused longer. For me, that’s the biggest win.”
– Daniel O.

“I live and travel in a van, so space matters. Most games are either too big or too complicated to set up. JUMPIQ just works. I can take it out, play for 20 minutes, and still feel like I actually used my brain. It’s simple, but not easy — and that’s what keeps me coming back to it.”
– Alex “The Van Men”

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Frequently Asked Questions

What makes JUMPIQ different from other board games?

JUMPIQ is not based on fixed movement. You create movement by positioning Nodes, and both players can use the same setup. That makes every game feel different.

How long does a typical game take?

Most games take around 20–30 minutes, depending on how players approach each turn.

Is the game difficult to learn?

No. The rules are simple and easy to understand. The challenge comes from how you use them.

Is this game replayable, or does it get repetitive?

JUMPIQ doesn’t play the same way twice. Since movement depends on how Nodes are placed, each game creates a different situation.

Is JUMPIQ more about luck or strategy?

JUMPIQ is based on strategy. Every move comes from your decisions — how you position Nodes and when you choose to act.

Does JUMPIQ help with focus or thinking skills?

Yes. The game encourages players to plan ahead, observe the board, and think about consequences. Over time, it can support focus, decision-making, and logical thinking.

What are online cards and how do they work?

Online cards are optional. When used, they add new actions and situations during the game, making each round less predictable.

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